// 27.Jan.2010

Apple iPad: First Thoughts

Apple iPad with keyboard dock

Apple have finally unveiled a tablet computer, the iPad. The anticipation leading up to this launch and the speculation surrounding it has been truly staggering. Yet I find myself strangely underwhelmed by the device.

Continue Reading…


// 24.Oct.2009

Piracy and the App Store

Smells Like Donkey are suffering at the hands of software piracy:

Once the phone is rebooted, all you have to do is download a cracked version of the app from one of the MANY places on the internet, add it to iTunes, sync, and you are done. NOTE: Surprisingly this is MUCH easier than actually buying it on iTunes!

What a fucked-up situation that is.

Because Apple has been fairly slow to respond to this and because piracy is becoming very commonplace, we’re predicting that developers will be taking it into their own hands to try and prevent it. Detecting a pirated app is quite simple to do so I wouldn’t blame them at all. We’re even considering doing a few things.

They should too. I think it’s pretty sad that pirates are stealing a game that costs just $3.99 (US). Come on guys, surely you can afford $3.99?


// 17.Oct.2009

Spacewar!

Spacewar! was one of the first video games and in 1972, Rolling Stone magazine sent Stewart Brand — 33 years old at the time — to document the early days of computing as entertainment. The photographs were taken by a young Annie Leibovitz (23). Play the original 1962 game code running on a PDP-1 emulator in your Java-enabled browser. [via]


// 30.Aug.2009

Procedural City


// 03.Oct.2008

Blinkenlights: The Beginning


// 26.Jul.2008

Roy Block

An experimental sort of game, with a tangible interface that touches the field of mixed reality. The game features a self-willed heroine who is trying to get from the very left to the very right of the screen without touching the bottom and dying. However there is nothing she can stand and jump on so she needs the player to help her. The player has two small wooden blocks, in each hand one. Pressed on the screen they are being recognised by the game and the heroine can jump on them. To make the game even more challenging there are hazardous flower-like enemies who try to destroy the heroine when she comes too close.


// 29.Jun.2008

Blizzard announces Diablo III for Mac

warlock

Blizzard, the Mac-friendly game developer, has officially announced the forthcoming release of Diablo III. A simultaneous release on Mac and PC is planned. A custom 3D graphics engine along with familiar territory and stories from Diablo II seems likely. [via TUAW]

Woot!